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NPC Generator

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Advanced [show]


Nicholas Law, Male Human [Permalink]

Personal [hide]

Description: He wears violet leather gloves, a violet jacket, and tight pants. He carries with him a set of ceremonial daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has styled his brown hair well, parting it to the right. His gray eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: He comes from a rich northern family. His childhood dream was to be a Masseuse, but he was a colossal failure. He now mingles about in high society.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Nicholas Law, Male Human Adept 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)18 (+4) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Tenley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a simple blue robe with white stripes complete with hood. His skin is also unnaturally pale. He has black hair. His eyes, though not visible through his cowl, are hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful wizard made him what he is. When Peter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Mentor, Military. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Peter Tenley, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)16 (+3) 17 (+3)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 13
Languages Common, Undercommon, Ignan, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Raymond Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. His blonde hair is unkempt and raggedy. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raymond hails from a village terrorized by orcs. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs.

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Raymond Thorpe, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Norman Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright yellow suits and hats. His black hair is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Athletic, Opinionated. Bonds: Attractive, Nature, Military, Debt. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Emsworth, Male Human Aristocrat 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 11 (+0)8 (-1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Gilbert Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His silver hair is cut jaggedly and amateurishly. His eyes are likewise gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and human compassion

Ideals: Joker. Flaws: Racist. Bonds: Immigrant, Enemies, Debt. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Gilbert Milton, Male Human Sorcerer 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 800 gp. Deep green spinel (120 gp). Silver pearl (120 gp). Red-brown spinel (120 gp). 1 Minor magic item.


Social Check DCs

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