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NPC Generator

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Advanced [show]


Drogo Willoughby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy silver hair. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Fighting, Optimist. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Drogo Willoughby, Male Human Commoner 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 9 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)15 (+2) 11 (+0)9 (-1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bernard Snowdon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His top hat is riddled with cuts and holes. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: Retire the richest man in the west; and he feels kind of lost in life

Ideals: Justice, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Bernard Snowdon, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)13 (+1) 18 (+4)15 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1300 sp. Red spinel (150 gp). Coral (150 gp). Red-brown spinel (150 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Wentworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean blue cloak covering his clean studded leather. He has a small bristly mustache and wavy red hair. His eyes are green and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised by priests from a young age. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Religious, Mentor. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Balimaar Wentworth, Male Human Adept 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp.


Social Check DCs


Drogo Ryley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large blue jacket. His silver hair, when down, is lengthy. He has green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Adventurer, but he got bored and became a Ploughman. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Drogo Ryley, Male Human Warlock 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 8000 cp.


Social Check DCs


Randal Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large blonde tufts of hair around his ears. His eyes are likewise hazel.

Personality: Abrasive and pushy, he has a hard time making friends. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mercenary mother left him crippled. He has never given up on his writing dream.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Antagonistic, Disease. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Randal Jacobs, Male Human Warlock 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 9 (-1)17 (+3)
Skills Insight +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Druidic, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 500 sp.


Social Check DCs

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