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NPC Generator

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Advanced [show]


Gunter Barlow, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His auburn hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.

History: Sold as a small child to a necromancer, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Mentor, Adventurer. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Gunter Barlow, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 9
Languages Common, Infernal, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Sard (30 gp). Citrine (30 gp). 1 Masterwork studded leather. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Percival Morley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. His hair is golden and very short. His brown unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and a rival would like him out of the picture

Flaws: Disease, Terse, Impulsive. Bonds: Attractive, Poor. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Percival Morley, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Norman Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length chestnut hair. His violet eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Opinionated, Philantrophist. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Norman Hadleigh, Male Human Barbarian 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 68 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Huxley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, violet cloak. With bright brown hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.

History: He got into the Detective business at a young age. After coming to the age of reason, Peter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Detective job and began his own company from there.

Motivation: To protect his home; and sabotage a competitor

Ideals: Justice, Gifted. Bonds: Immigrant, Attractive, Guardian, Job. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Peter Huxley, Male Human Bard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)16 (+3) 10 (+0)8 (-1)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Celestial, Gnoll, Ignan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Easton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. With a patchy white beard and wild white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the east. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and to be a apothecary again

Ideals: Pacifist, Logical, Entrepeneur. Bonds: Attractive, Job. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Theobald Easton, Male Human Wizard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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