Arnold Halsey, Male Human [Permalink]
Personal [hide]
Description: He typically wears violet cloth garments or leather armor. He carries with him a set of sickles, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his blonde hair in a pixie cut. His eyes are gray and he is always smoking a pipe.
Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.
History: Arnold was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Family, Poor. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 20 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 400 gp.
Robert Winthrop, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is smooth and relatively long. His face is scarred and worn.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Dilettante
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 20000 cp.
Manfred Clapham, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. He wears his white hair up. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Manfred was born in the south. At a young age he loved to build and create. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of his son.
Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 300 gp. Gold and topaz bottle stopper cork (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item.
Trym Brady, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His violet eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up work as a Mason and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Philantrophist, Gifted. Flaws: PTSD, Insomniac. Bonds: Attractive, Job. Occupation: Mason
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp. 1 Silk rope. 1 Masterwork Thieves’ tools.
Jocelyn Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a morningstar on his belt. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a dagger on it. His blonde hair, when down, is lengthy. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Actor in town.
History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp. Tiger eye turquoise (14 gp). Star ruby (1300 gp).
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