Hunter Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of the sun god on his torso. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.
History: The child of a Server, who enjoyed hunting, Hunter was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Fortune-teller soon after.
Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero
Flaws: Insomniac, PTSD. Bonds: Job, Nature, Adventurer. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp.
Richard Rylan, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears just a black suit. His broad hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He dislikes all the random violence that takes place in the north. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Richard was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.
Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions
Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Job, Religious. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Adam Byron, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a top hat to hide his balding. He has a tattooed face.
Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure; and to reunite with his old friends
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Iolite (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Roger Dalton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely white suit with grey socks and a vest with buckled shoes. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of western immigrants he idolized his mother. Roger was born on a far western plains where he grew up under the tutelage of his mother, an expert Interpreter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wishes to resurrect an old love; and to end his boredom
Ideals: Optimist. Flaws: Sensitive, Mundane. Bonds: Immigrant, In love. Occupation: Interpreter
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2300 sp.
Nicholas Remington, Male Human [Permalink]
Personal [hide]
Description: He has a large pastel mantle and cape that has been intricately interwoven into his blue robe. He is physically well-built. His red hair is matted, messy, and big. His green eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.
History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Ugly, Shy, Selfish. Bonds: Military. Occupation: Apothecary
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
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