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NPC Generator

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Advanced [show]


Anthony Windsor, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is dressed in a clean tan cloak covering his clean studded leather. He has done his best to style his chestnut hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Anthony hails from a village terrorized by illithids. He moved from fad to fad and when he turned 15 he discovered dancing. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep

Ideals: Justice, Artistic. Flaws: Insomniac. Bonds: Enemies, Job. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Anthony Windsor, Male Human Cleric 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin white vertical stripes and black pants. He carries a battered morningstar and tarnished warhammer as well. His hair is blonde and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Fighting, Logical. Bonds: Attractive, Guardian, Rich. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Charles Rodney, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1400 sp. Rock crystal (60 gp).


Social Check DCs


Geoffrey Yardley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. He wears a feathered hat to hide his balding. His thin eyebrows rest above his beady gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Geoffrey was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Religious, Has a crush. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Geoffrey Yardley, Male Human Druid 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Alex Weston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large red jacket. His chestnut hair is thinning but still full. His eyes are a pleasant violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Alex lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Optimist, Philantrophist. Bonds: Family, Job, Enemies. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Alex Weston, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 cp.


Social Check DCs


Diggory Roscoe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy chestnut beard and wild chestnut hair. He is baby faced.

Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east to a Fortune-teller, Diggory learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Ideals: Gifted, Philantrophist. Flaws: Fearful. Bonds: Job. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Diggory Roscoe, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 15 (+2)9 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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