Guy Kenley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His green eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of gnolls once and for all.
History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He struck the Bather job and began his own company from there.
Motivation: Someone believes him a fraud; and he wants revenge against gnolls
Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Mentor, Job. Occupation: Bather
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
Heward Pinkerton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky white painted plate armor. With bright black hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He has achieved small success as a Navigator.
Motivation: Wants to open a new tavern; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Military, Job. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 pp.
Randal Hastings, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail and is in decent physical shape. His Stetson hat is riddled with cuts and holes. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a Brewer, his father struggled to pay the bills. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: An old rival family wants him found; and to pay off his debts
Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Sailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Draconic, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 200 gp.
Justin Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears a simple black robe with grey stripes complete with hood. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is heavily combed to the right. He wears an eyepatch.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Map Maker business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He then took over the family business and is one of the better Map Maker for hire.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 400 gp. Sard (70 gp). Peridot (70 gp). Citrine (70 gp). 1 Banded mail. 1 Half-Plate.
Alexandre Windsor, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. His right leg appears badly burned and disfigured. His golden hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and brown eyes are beguiling and draw you in.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.
History: He comes from a rich western family. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Optimist, Gifted. Bonds: Rich, Attractive. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp. Deep green spinel (80 gp). Banded agate (12 gp). Pink pearl (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!