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NPC Generator

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Advanced [show]


William Wesley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with top hat. He wears his hair in dreadlocks. His thin eyebrows rest above his beady blue eyes.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, William has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Insane, Disease. Bonds: Adventurer, Military. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

William Wesley, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)10 (+0) 8 (-1)7 (-2)
Skills Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his chestnut hair up. His gray eyes peer out from beneath his broad brown hat.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. His first spouse was a Laborer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic, Persistence. Bonds: Family, Rich. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Anselm Wedgwood, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)18 (+4) 15 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Druidic, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Clapham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears pastel cloth garments or leather armor. His golden hair is heavily combed to the right. He wears an eyepatch.

Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Extrovert, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Heward Clapham, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 500 sp. Alexandrite (500 gp).


Social Check DCs


Anselm Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely grey suit with tan socks and a vest with buckled shoes. His auburn hair has been sun bleached extensively. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the west, but his parents moved at a very young age to the south. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Anselm's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Bounty Hunter.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job, Rich. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Anselm Van Es, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Gerald Crawford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. His silver hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Navigator for hire.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Logical. Bonds: Military, Job, In love. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Gerald Crawford, Male Human Expert 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +6

Possessions: Moss agate (14 gp). Banded agate (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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