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Advanced [show]


Ralf Rowley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy red beard and wild red hair. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Rowley, Male Human Ranger 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)15 (+2) 17 (+3)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Peter Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His white hair is thinning but still full. His eyes are likewise amber.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Peter was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Has a crush, Adventurer, Poor. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Peter Rodney, Male Human Druid 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 15 (+2)18 (+4)
Skills Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. Jasper (50 gp). 1 Masterwork Light steel shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Gerald Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a red handlebar mustache and slicked back red hair. His green eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He is lazy and tries to find solutions quickly.

History: He was born in the north. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Ideals: Gifted. Flaws: Lazy. Bonds: Has a crush, Immigrant. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Pickering, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)6 (-2) 14 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Harley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His white hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gomory was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep; and he has decided he is irredeemable

Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Immigrant, Poor. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Gomory Harley, Male Human Expert 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Drogo Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a tight fitting tan shirt and pants. His hair is silver and curly. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Poor, Slave. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Drogo Paxton, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)15 (+2) 11 (+0)5 (-3)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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