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Advanced [show]


Hubert Vance, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown trousers with black and tan striped suspenders. He wears various colorful collared shirts. His hair, while still mostly white, has prominent grey streaks. His green eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 3 years old his parents immigrated from the east. His arcane abilities were realized during a raid on his village. He left for the east, certain he would find work there.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to be a bookbinder again

Ideals: Athletic, Optimist, Gifted. Bonds: Immigrant, Job. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Hubert Vance, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)14 (+2) 12 (+1)17 (+3)
Skills Athletics +0, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Thornton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. His red hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He invites people to come help in his community garden.

History: Born in the north to a Performer, Bertram learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: To protect his home; and further expansion of business

Ideals: Optimist, Philantrophist. Bonds: Job, In love, Guardian. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Bertram Thornton, Male Human Cleric 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 18 (+4)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 100 gp.


Social Check DCs


Ernest Langdon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. His auburn hair is braided into rings. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Entrepeneur, Impeccable, Philantrophist. Bonds: Slave, Military. Occupation: Mason

Voice: French accent

Attributes [hide]

Ernest Langdon, Male Human Rogue 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)17 (+3) 19 (+4)16 (+3)
Skills Performance +6
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Lindsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north, but his parents moved at a very young age to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Immigrant, Adventurer, Enemies. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Richard Lindsey, Male Human Adept 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 15 (+2)17 (+3)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Marlowe, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His blonde hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 7 years old his parents immigrated from the west. Cursed with lycanthropy at a very young age, Ernest has worked very hard to control his curse. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Disease, Forgetful, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Ernest Marlowe, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp.


Social Check DCs

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