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Advanced [show]


Bertram Branson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing the road beaten gear of a warrior. His head has been shaved. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist, Insane. Bonds: Slave. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Branson, Male Human Rogue 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 300 gp. Fire opal pendant on a fine gold chain (1700 gp). Jeweled anklet (1000 gp).


Social Check DCs


Lance Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears brown painted combat armor at almost all times. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Interpreter. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Lance Hayes, Male Human Warlock 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)16 (+3) 17 (+3)12 (+1)
Skills Insight +6, Stealth +6
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Wallace, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. He is bald on top and has large chestnut tufts of hair around his ears. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Mundane. Bonds: Mentor. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Trym Wallace, Male Human Bard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp. Silver comb with moonstones (500 gp). Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (300 gp). Gold cup set with emeralds (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Landon, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His long red hair reaches down to his waist. His eyes are likewise green. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Landon, Male Human Warrior 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 67 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 7 (-2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 130 pp. Golden yellow topaz (1000 gp). Hematite (16 gp). Hematite (16 gp). Coral (130 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a brown low-cut shirt, and a broad hat upon his head. He is portly but not overly obese. His hair is short and red. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Hugh was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Pacifist. Flaws: Shy, Racist. Bonds: Family, Job. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Hugh Dayton, Male Human Cleric 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Athletics +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 20000 cp.


Social Check DCs

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