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NPC Generator

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Advanced [show]


Gerald Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He carries with him a set of spears on his belt, each one with a aquamarine on the hilt. His chestnut hair is heavily combed to the left. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gerald's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Fighting, Persistence. Flaws: Hedonist, Antagonistic. Bonds: Family. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Gerald Kelsey, Male Human Wizard 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)8 (-1) 13 (+1)9 (-1)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Miles Hailey, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man is wearing a long, tan cloak. He keeps his long auburn hair kept up in a rat tail. His eyes are amber and beady.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by orcs. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: A deep hatred of orcs.

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Enemies, Religious, Mentor. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Miles Hailey, Male Human Cleric 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 16 (+3)10 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Halsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is black. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his mother.

History: Thomas was born with his mother's beautiful face. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Thomas Halsey, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 4 (-3)10 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a red and brown robe with the hood down. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast mountains. He made a point of taking high paying jobs and getting most of it up front. Recently the stress of being a Adventurer has made it difficult for him to sleep.

Motivation: He's in love; and obtaining odd cultural human artifacts is his passion

Flaws: Insomniac. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Everard Marlee, Male Human Ranger 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Conrad Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown shirt with thin white vertical stripes and green pants. He has a long golden beard with little hanging trinkets. His thin eyebrows rest above his beady blue eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He works hard and plays hard.

History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 11th year, his parents were killed by a illithids raid, leaving Conrad alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Conrad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Revenge.

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Enemies, Poor. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Conrad Lindsey, Male Human Monk 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +3, History +6
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 30000 cp.


Social Check DCs

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