Drogo Harley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a ceremonial dagger. With a patchy white beard and wild white hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Carpenter for hire.
Motivation: He is terrified, and will act out of fear; and he is greedy
Flaws: Ugly, Terse, Fearful. Bonds: Rich, Mentor, Job. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Celestial
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: Rock crystal (20 gp). Tiger eye turquoise (7 gp). Fiery yellow corundum (1000 gp). Chalcedony (20 gp).
Wymar Shipley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is heavily combed to the left. His gray eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He has set out to sabotage the competition.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur, Disciplined, Artistic, Logical. Bonds: Job. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 1 Minor magic item. 1 Minor magic item.
Wymar Warwick, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a pastel collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He became a Laborer soon after.
Motivation: Sabotage a competitor; and marry his sister to traveling adventurers
Flaws: Insane, Ugly. Bonds: Adventurer, Job, Family. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 27000 cp. Old masterpiece painting (500 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (700 gp).
Adelard Soames, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His white hair is cut short. His blue eyes are passionate and lively.
Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Job, Has a crush. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 3 Alchemist’s fire. 3 Tanglefoot bags.
Roger Marley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His white hair is cut short. He has gleaming, smiling gray eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Healer father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Immigrant, Adventurer, Job. Occupation: Baker
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 7000 sp.
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