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NPC Generator

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Advanced [show]


Lance Oakley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is generally shirtless and showing off his tattooed chest. His brown hair is lengthy and is close to two feet long. His ears are large.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by orcs. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Enemies, Adventurer, Military. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Lance Oakley, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: He was born on a small isolated farm. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Ideals: Athletic. Flaws: Insane, Disease. Bonds: Adventurer, Nature. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Mitchell, Male Human Druid 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 11 (+0)17 (+3)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Diggory Kirby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. He sports a long white beard, and similarly colored long hair. His green eyes peer out from beneath his small brown hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: Diggory was born in the north. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Persistence. Flaws: Antagonistic, Lazy. Bonds: Religious, Family. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Diggory Kirby, Male Human Monk 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 32000 sp.


Social Check DCs


Raymond Holton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His moppish chestnut hair is in a traditional bowl cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Poor, Enemies. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Raymond Holton, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)12 (+1) 12 (+1)17 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Obsidian (6 gp).


Social Check DCs


Lance Quinton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. His head has been shaved. His eyes are violet.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 3 years old his parents immigrated from the west. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Military, Immigrant. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Lance Quinton, Male Human Ranger 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)14 (+2) 15 (+2)8 (-1)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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