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NPC Generator

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Advanced [show]


Bernard Darby, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His moppish red hair is in a traditional bowl cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: A powerful wizard made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Flaws: Addict. Bonds: Attractive, Job, Mentor, In love. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Bernard Darby, Male Human Expert 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 6 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)14 (+2) 17 (+3)14 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Coombs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a worn and beaten armor, and his gloved hand is found clutching a shortspear. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Anselm was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Hunter. He now owns his own business.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Insomniac. Bonds: Religious, Family, Job. Occupation: Hunter

Voice: American accent

Attributes [hide]

Anselm Coombs, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)9 (-1) 3 (-4)11 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Guy Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is lengthy and is close to two feet long. His green eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: PTSD. Bonds: Poor, Nature. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Ainsley, Male Human Expert 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Lewis Thackeray, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears violet painted combat armor at almost all times. His tied-back hair is red. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Lewis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Artistic, Logical. Bonds: Adventurer. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Lewis Thackeray, Male Human Bard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)17 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Ralf Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears blue trousers with black and green striped suspenders. He wears various colorful collared shirts. He has a hunchback. He has dyed his greying black hair a little too much giving a sharp black color. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a desert tribe. In his 10th year, his parents were killed by a dire rats raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature, Enemies. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Ralf Pinkerton, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 7 (-2)14 (+2)
Skills Athletics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp. Moonstone (80 gp). Banded agate (12 gp). Alexandrite (400 gp). 1 Alchemist’s fire. 2 Holy water.


Social Check DCs

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