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NPC Generator

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Advanced [show]


Odo Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. His hair is white and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Odo will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: When he was but 6 years old his parents immigrated from the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Healer for hire.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Extrovert. Flaws: Shy. Bonds: Rich, Immigrant, Job, Has a crush. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Odo Shelley, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 10000 cp.


Social Check DCs


Patrick Ramsay, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His auburn hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he loathes his own lifestyle

Flaws: Depressed, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Patrick Ramsay, Male Human Barbarian 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)18 (+4) 15 (+2)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Orc, Ignan, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Aquamarine (700 gp). Star ruby (500 gp). Azurite (13 gp). Rock crystal (80 gp).


Social Check DCs


Patrick Landon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair and beard is wavy and long. He has amber eyes and a grey hat with a green feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Patrick studied abroad. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Secretive, Impulsive, Depressed. Bonds: Nature. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Landon, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 13 (+1)8 (-1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 18000 cp.


Social Check DCs


Richard Asheton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Insane, Depressed. Bonds: Poor, Job. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Richard Asheton, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Norman Reed, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. He has wavy chestnut hair. His eyes are gray and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Justice. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Norman Reed, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 32000 sp.


Social Check DCs

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