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NPC Generator

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Advanced [show]


Alex Wade, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long golden beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Barber, who enjoyed hunting, Alex was taken on many hunting expeditions. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Nature. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Alex Wade, Male Human Adept 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 11 (+0)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 10 pp. Fire opal (1200 gp). Onyx (50 gp). Deep blue spinel (1100 gp).


Social Check DCs


Shane Hackney, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has a moderate pudge and is not very fit. His long blonde hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of eastern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Emotional. Bonds: Religious, Immigrant, Job. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Hackney, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Diggory Everly, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears a green armored body suit, with a simple violet line shooting up and back down. With a patchy white beard and wild white hair. He has a dull look in his brown eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Diggory took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: To protect his home; and to clean up the streets

Ideals: Athletic, Philantrophist, Gifted. Bonds: Guardian. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Diggory Everly, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 16 (+3)9 (-1)
Skills Arcana +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Rich purple corundum (700 gp). Rhodochrosite (6 gp). Blue sapphire (700 gp).


Social Check DCs


Godfrey Graeme, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears a blue Stetson hat and blue clothes. He is bald on top and has large auburn tufts of hair around his ears. His brown unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Adventurer, who enjoyed hunting, Godfrey was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Disciplined, Justice. Flaws: Ugly, Disease, Fearful. Bonds: Nature. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Godfrey Graeme, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)8 (-1) 16 (+3)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1900 sp. 1 Everburning torch.


Social Check DCs


Gerald Adley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He wears a feathered hat to cover his moderate length golden hair. His eyes are green and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Religious. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Gerald Adley, Male Human Adept 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp. Rose (80 gp). Azurite (16 gp). 1 Silk rope. 1 Superior lock. 1 Disguise kit. 1 Spyglass.


Social Check DCs

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