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NPC Generator

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Advanced [show]


Robert Law, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man is wearing colorful clothing, dressed as a Courier. His brown hair is unkempt and raggedy. He has hazel eyes and a violet hat with a tan feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Religious. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Law, Male Human Aristocrat 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Washington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His blonde hair is singed and shortened. His eyes are amber and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Professionalism, Persistence. Flaws: Ugly, Terse. Bonds: Adventurer. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Trym Washington, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Balimaar Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He desires power and/or immortality; and he is greedy

Flaws: Ugly, Cynical, Antagonistic. Bonds: Rich, Adventurer. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Balimaar Tewksbury, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Reynard Clifton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a tan costume with the symbols of death on his torso. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His father raised him in a mountain cabin. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Reynard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He'd like to take his coworkers down a peg; and to be a tanner again

Ideals: Optimist, Entrepeneur. Bonds: Nature, In love, Job. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Reynard Clifton, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 18 (+4)12 (+1)
Skills Deception +3, Survival +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 100 gp.


Social Check DCs


Richard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears grey cloth garments or leather armor. His red hair is knotted and matted. He has hazel eyes and a grey hat with a brown feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Military, Mentor. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Richard Radcliffe, Male Human Expert 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Athletics +3, Performance +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +6

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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