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NPC Generator

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Advanced [show]


Geoffrey Tyndall, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His long silver hair reaches down to his waist. His blue eyes lackadaisically let the world flow into them.

Personality: Geoffrey is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: Geoffrey was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He then took over the family business and is one of the better Barkeep for hire.

Motivation: Expand his business; and to be a shoemaker again

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Debt. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Geoffrey Tyndall, Male Human Monk 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +3

Possessions: 100 gp. Red-brown spinel (100 gp). Smoky quartz (50 gp).


Social Check DCs


Tim Blakely, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. He keeps his black hair in a flapper bob. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Architect business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Architect job and began his own company from there.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Greedy. Bonds: Rich, Slave, Job, Attractive. Occupation: Architect

Voice: Stutters

Attributes [hide]

Tim Blakely, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Peter Braxton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, grey cloak. He has a small bristly mustache and wavy black hair. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Military, Religious. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Peter Braxton, Male Human Adept 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Religion +1, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Brass mug with jade inlays (200 gp). Solid gold idol (800 gp). Finely wrought small gold bracelet (60 gp).


Social Check DCs


Kody Royston, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His hazel eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: To be a Architect again; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly. Bonds: Job, Military, Slave. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Kody Royston, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)10 (+0) 12 (+1)16 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Anselm Colton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is white and curly. This brown eyed easterner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east.

Flaws: Ugly, Impulsive, Selfish. Bonds: Poor, Nature. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Anselm Colton, Male Human Warlock 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)16 (+3) 11 (+0)8 (-1)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 500 gp.


Social Check DCs

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