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Advanced [show]


Ralf Hayden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His white hair is braided into rings. His fierce blue eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small desert village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Racist, Fearful, Antagonistic. Bonds: Rich, Nature. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Ralf Hayden, Male Human Barbarian 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 9 (-1)10 (+0)
Skills Deception +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Conrad Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green shirt with thin red vertical stripes and tan pants. He has a small bristly mustache and wavy blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his mother.

History: The child of eastern immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: PTSD. Bonds: Immigrant. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Graeme, Male Human Wizard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Trym Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trym was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Religious. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Pickering, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Cory Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in a clean brown cloak covering his clean studded leather. He has shaved his head bald. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Glassblower in town.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with vampirism at a very young age, Cory has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Cory Eastaughffe, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 11 (+0)12 (+1) 8 (-1)8 (-1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp. 1 Hourglass. 1 Disguise kit.


Social Check DCs


Alex Wellington, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his red robe. His chestnut hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Marshal job and began his own company from there.

Motivation: To be a Adventurer again.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alex Wellington, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)7 (-2) 16 (+3)12 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp. Tiger eye turquoise (11 gp). Golden yellow topaz (700 gp). Moonstone (20 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs

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