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NPC Generator

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Nicholas Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. He has a long black beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Stableman, but he was a colossal failure. He struck the Beggar job and began his own company from there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Disease, Lazy. Bonds: Poor, Job. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Nicholas Moreno, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs


Don Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in grey turtlenecks beneath a brown coat with black slacks. He has wavy golden hair. His blue eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Don was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Joker. Flaws: Selfish, Mundane. Bonds: Job, Family. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Don Spaulding, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Reynard Everleigh, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his long silver hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Reynard Everleigh, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Theodoric Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He carries with him a set of sickles, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has wavy brown hair. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He was always a brilliant, if unscrupulous mind. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Gifted, Persistence, Logical. Flaws: Insane. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Theodoric Eastoft, Male Human Druid 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Ernest Paxton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, tan, dusty cloak. His golden hair is styled in orderly dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His mother raised him in a mountain cabin. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Crown-heir.

Motivation: Further expansion of business; and expand his business

Ideals: Entrepeneur, Gifted. Flaws: Addict. Bonds: Immigrant, Job, Nature. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Ernest Paxton, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Iolite (50 gp). Rose (50 gp).


Social Check DCs

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