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Godfrey Lancaster, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. His left hand appears badly burned and disfigured. His black hair, when down, is lengthy. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Godfrey studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Family. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Godfrey Lancaster, Male Human Druid 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp.


Social Check DCs


Gomory Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a green deerstalker hat and green clothes. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is lengthy and is close to two feet long. He has a dull look in his amber eyes.

Personality: Calm and collected, he is a well trained Barkeep. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Barkeep business at a young age. A few years later when the north was not economically sound they moved to his current location. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: He would like to get married and retire; and to be a engraver again

Ideals: Fighting, Entrepeneur. Bonds: Job, Immigrant, Has a crush. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Gomory Cromwell, Male Human Paladin 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 pp. A pair of silk slippers encrusted with tiny pearls. (70 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Aldous Gracey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear black pants and tee shirts. His blonde hair is thinning but still full. His fierce green eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.

Motivation: Revenge; and to settle down with his crush

Flaws: Antagonistic. Bonds: Adventurer, Has a crush, Poor, Enemies. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Aldous Gracey, Male Human Aristocrat 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 8 (-1)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Marlee, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy violet suit. His hair is golden, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a slaver, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Mentor, Adventurer, Family. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

John Marlee, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Tim Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a brown suit, black shirt, and tan tie. His hair is silver and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Tim has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Artistic. Flaws: Insomniac, Greedy, Disease. Bonds: Rich. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Tim Tindall, Male Human Barbarian 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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