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Advanced [show]


Raymond Davenport, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, tan shirt, and black tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is singed and shortened. His hazel eyes peer out from beneath his broad blue hat.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Raymond has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Ugly, Disease, Impulsive. Bonds: Rich. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Davenport, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 18 (+4)16 (+3)
Skills Deception +5, Survival +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 2000 cp.


Social Check DCs


Gunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a tan and brown robe with the hood down. His blonde hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Gunter Mitchell, Male Human Rogue 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Randal Clapham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a small toy that he constantly fidgets with.

History: He was born in the north. Randal was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Bellfounder. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Immigrant. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Clapham, Male Human Expert 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3

Possessions: 10000 sp. Aquamarine (1200 gp). Peridot (70 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Soames, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He keeps his long red hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Shoemaker, Dean learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Greedy, Forgetful. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Dean Soames, Male Human Barbarian 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Aquan, Giant, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Gold dragon comb with red garnet eye (1400 gp). Gold music box (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He keeps his white hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted arcane powers by his dying sister.

Motivation: Retire the richest man in the east; and he has passion for adventuring and risk

Ideals: Artistic, Gifted, Entrepeneur. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Richard Atterton, Male Human Adept 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 14000 cp. Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs

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