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Advanced [show]


Tim Branson, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. He has a long brown beard with little hanging trinkets. His thin eyebrows rest above his beady brown eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.

History: He was born into a rich family. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Tim began to lead the lost caravan. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Guardian, Rich, Enemies. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Tim Branson, Male Human Expert 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 60 pp. Star rose quartz (40 gp). Sard (40 gp).


Social Check DCs


Cory Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is kept up in a ponytail inside a Stetson hat. He has several tiny amethyst earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Cory was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Shy, Insane. Bonds: Adventurer, Rich. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Cory Lindsay, Male Human Ranger 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Moss agate (13 gp). Malachite (13 gp).


Social Check DCs


Raymond Pickering, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is white and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He struck the Fisher job and began his own company from there.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Flaws: Ugly. Bonds: Nature, Immigrant, Job, Enemies. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Pickering, Male Human Monk 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)10 (+0) 11 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp. Sapphire pendant on gold chain (600 gp). Sapphire pendant on gold chain (600 gp). A small bag of saffron. (10 gp). 1 Minor magic item.


Social Check DCs


Alex Royston, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white coat over a violet low-cut shirt, and a top hat upon his head. His long black hair is drawn into a two foot long braid. His amber eyes are slightly larger than normal.

Personality: Alex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Professionalism. Flaws: Mundane. Bonds: Family, Slave. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Alex Royston, Male Human Rogue 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hugh Lester, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Gifted, Athletic. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Hugh Lester, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)5 (-3) 10 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs

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