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Hubert Allerton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has the majority of his body covered in plate. He wears his black hair down. His eyes, though not visible through his cowl, are blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.

History: He comes from a rich western family. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Professionalism, Artistic, Gifted. Bonds: Rich. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Hubert Allerton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)4 (-3) 16 (+3)8 (-1)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Solomon Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with blue socks and a vest with buckled shoes. His chestnut hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Solomon has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Military. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Solomon Beverly, Male Human Ranger 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)18 (+4) 15 (+2)8 (-1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Sylvan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Good lock.


Social Check DCs


Anthony Marleigh, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His red hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is harsh and unforgiving.

History: Anthony hails from a village terrorized by illithids. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Guardian, Enemies, Adventurer. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Marleigh, Male Human Bard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills Investigation +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Peter Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is drawn into a tight pony tail with a clover scrunchie. His eyes are violet and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich western family. Through the years after Peter was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Peter's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Entrepeneur, Joker. Flaws: Antagonistic. Bonds: Rich. Occupation: Armorer

Voice: French accent

Attributes [hide]

Peter Birkenhead, Male Human Druid 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 20000 cp. Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Brixton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His brown hair and beard is wavy and long. His eyes are violet.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diggory Brixton, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 6 (-2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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