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NPC Generator

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Advanced [show]


Rolf Barney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is renowned for his bright green suits and hats. He has a small bristly mustache and wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Rolf lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: He wants to get laid; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family, Nature, Has a crush. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Rolf Barney, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp. Black pearl (600 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Kyle Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. He has a long silver beard with little hanging trinkets. His violet eyes peer out from beneath his Stetson blue hat.

Personality: He dislikes all the random violence that takes place in the south. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Pacifist. Bonds: Military, Adventurer, Poor. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Kyle Rutland, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Ernest Cornish, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal painting training, and achieved minor success. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Artistic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Cornish, Male Human Warrior 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. Freshwater pearl (5 gp). Lapis lazuli (5 gp). Golden yellow topaz (700 gp).


Social Check DCs


Hugh Tenley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and is dressed in an above average manner. His white hair is styled in orderly dreadlocks. His eyes are likewise green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small forest village. When Hugh reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Bonds: Attractive, Religious, Nature, Military. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Hugh Tenley, Male Human Paladin 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)10 (+0) 18 (+4)13 (+1)
Skills Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). A roughly beaten golden orb (130 gp). 1 Minor magic item.


Social Check DCs


Bertram Hartford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. With bright golden hair and a scraggly beard. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Marshal business at a young age. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Marshal.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Philantrophist, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Bertram Hartford, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)8 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs

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