Gerard Royal, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his blonde hair to look like a famous performer. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many gnolls want him driven away; and someone believes him a fraud
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Enemies, Nature. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 60 pp.
Wymar Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has a very tight haircut. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Selfish. Bonds: Attractive, Immigrant. Occupation: Soapmaker
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Azurite (7 gp). Hematite (7 gp). Emerald (500 gp).
Henry Fawcett, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. He has a long red beard with little hanging trinkets. He has violet eyes and a white hat with a violet feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Carpenter.
Motivation: He has passion for adventuring and risk.
Ideals: Disciplined. Bonds: Adventurer, Rich, Job. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
Possessions: 400 gp.
Heward Lincoln, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. He has a small bristly mustache and wavy red hair. He wears an eyepatch.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Armorer profession.
History: Born in the north to a Barkeep, Heward learned a great deal about his father's area of expertise. Heward was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Silver pearl (160 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Godfrey Stanley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He wears his blonde hair down. His brown unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered east to less war torn lands. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Disease, Insane, Secretive, PTSD. Occupation: Bowyer
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 28000 sp. Obsidian (16 gp). Tiger eye turquoise (16 gp). 1 Minor magic item.
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