Anselm Trollope, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south to a Painter, Anselm learned a great deal about his father's area of expertise. A gifted student he started as a Herbalist, but he got bored and became a Painter. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Expand his business.
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job. Occupation: Painter
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Clerebold Blakely, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and wears dark leathers with embroidery. His auburn hair is lengthy and is close to two feet long. His ears are large.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Sculptor like his father before him.
Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it
Flaws: Ugly. Bonds: Job, Religious, Rich, Mentor. Occupation: Sculptor
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 60000 cp. Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Barney, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a green deerstalker hat and green clothes. His chestnut hair is matted, messy, and big. He has brown eyes and a green hat with a pastel feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Dilettante profession.
History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Roofer for hire.
Motivation: Wishes to resurrect an old love; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Mundane, Racist. Bonds: Job, In love. Occupation: Roofer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Godfrey Remington, Male Human [Permalink]
Personal [hide]
Description: He wears grey trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His blue eyes have a joyful gleam in them most of the time.
Personality: He acts crazy and hedonistic. He is harsh and unforgiving.
History: He is a Slaad in disguise. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion; and meet up once more with his childhood friend
Flaws: Hedonist, Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Lewis Kirby, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his white hair in a flapper bob. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He has always had a great fascination with Human culture. He also is a firm believer in the manly ideal.
History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Racist, Insane, Impulsive. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 48 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp.
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