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NPC Generator

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Advanced [show]


Gunter Oakes, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. He has a small bristly mustache and wavy auburn hair. His fierce brown eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Gunter studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Athletic, Gifted. Flaws: Insane, Insomniac. Bonds: Family. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Gunter Oakes, Male Human Adept 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Thomas Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Miller does. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Miller soon after.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Thomas Dalton, Male Human Aristocrat 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Anderton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and is well dressed, but even with his fine clothing he looks run-down. He wears a broad hat to cover his moderate length white hair. He has gleaming, smiling amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Selfish. Bonds: Rich. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Kyle Anderton, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)8 (-1) 13 (+1)18 (+4)
Skills Arcana +1, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Harrington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His silver hair is thinning but still full. His eyes are green.

Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Godfrey began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Attractive, Enemies. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Godfrey Harrington, Male Human Ranger 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills History +4, Medicine +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Robert Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and carries hand crossbows. He wears a broad hat to cover his moderate length black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Selfish, Insomniac, Ugly. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Robert Asheton, Male Human Druid 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)16 (+3) 14 (+2)18 (+4)
Skills Religion +5, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Giant, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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