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NPC Generator

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Advanced [show]


Patrick Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Actor, but he got bored and became a Glassblower. He then took over the family business and is one of the better Glassblower for hire.

Motivation: To be a Actor again.

Bonds: Poor, Attractive, Adventurer, Job, Military. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Patrick Thornton, Male Human Bard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Heward Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with brown highlights, and long yellow pants that bunch up around his shoes. His blonde hair is singed and shortened. His eyes are blue and catlike.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heward hails from a village terrorized by illithids. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Human people; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Racist. Bonds: Job, Religious, Enemies, Adventurer. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Heward Tyndall, Male Human Sorcerer 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 3000 sp. Emerald (400 gp).


Social Check DCs


William Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin tan vertical stripes and brown pants, and carries quarterstaffs. His silver hair is knotted and matted. His eyes are a pleasant brown.

Personality: William is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: William lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Body Guard and found it very stressful. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Family, Job. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

William Windsor, Male Human Aristocrat 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Charles Brandon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, brown, dusty cloak. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Mason, Charles learned a great deal about his father's area of expertise. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Flaws: Ugly, Shy, Insane, Forgetful. Bonds: Job, Adventurer. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Charles Brandon, Male Human Monk 9
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 25 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Randal Ridley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. He has a red handlebar mustache and slicked back red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. While studying, he fell in love. They married and had a son. Some 9 years later his spouse died after the birth of his son. Heartbroken, Randal never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and revenge

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Poor, Nature, In love. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Randal Ridley, Male Human Rogue 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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