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NPC Generator

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Advanced [show]


Norman Prescott, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. He keeps his silver hair in a flapper bob. His eyes are likewise brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Fighting. Bonds: Attractive, Poor, Enemies. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Norman Prescott, Male Human Expert 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6

Possessions: 6000 sp. Blue star sapphire (700 gp). Onyx (60 gp). Moonstone (60 gp). Black pearl (200 gp).


Social Check DCs


Chad Branson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. He is tall, broad shouldered and powerfully built. His auburn hair is greasy and uncared for. This amber eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: Chad was born in the north. At a young age he loved to build and create. His childhood dream was to be a Healer, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Ideals: Artistic, Persistence. Flaws: Ugly, Shy. Bonds: Job. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Chad Branson, Male Human Expert 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)9 (-1) 9 (-1)15 (+2)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is black and very short. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of northern immigrants he idolized his mother. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He's attracted to the PC.

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies, Has a crush. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Shane Staurheim, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 7 (-2)9 (-1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 200 gp. Alexandrite (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dean Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a tan top hat and tan clothes. His skin is fair and his fingers are delicate and long. He keeps his long black hair kept up in a rat tail. His violet unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Dean studied abroad. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love; and he wants to get laid

Ideals: Joker, Justice, Gifted. Flaws: Disease. Bonds: Adventurer, Has a crush. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Dean Gyula, Male Human Aristocrat 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp. Jade (90 gp). Peridot (40 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Brandon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Brandon, Male Human Adept 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)15 (+2) 8 (-1)12 (+1)
Skills Persuasion +4, Survival +2
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Tourmaline (120 gp). Citrine (50 gp).


Social Check DCs

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