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NPC Generator

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Advanced [show]


Adelard Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of bastard swords on his belt, each one with a aquamarine on the hilt. He wears a broad hat to hide his balding. His eyes are hazel and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting, Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Military. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Adelard Spaulding, Male Human Adept 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Anselm Acton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear blue clothing when he does not wear armor. His hair is cut close to his head. His brown eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To be a Merchant again; and sabotage a competitor

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Acton, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 16 (+3)16 (+3)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Aldous Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a perfectly clean shirt and pair of pants. His silver hair is heavily combed to the left. He has gleaming, smiling green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Attractive, Family, Rich. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Darlington, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Hematite (8 gp). Chrysoprase (70 gp). Violet garnet (200 gp).


Social Check DCs


Gerard Hamilton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely brown suit with black socks and a vest with buckled shoes. His hair is always cut to a buzz. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Insane, Secretive, Disease. Bonds: Rich. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Hamilton, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 400 gp. Black pearl (800 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Nicholas Asheton, Male Human [Permalink]

Personal [hide]

Description: This eastern man tends to wear a large white jacket. His clothes are grease stained in places. He has a long golden beard with little hanging trinkets. His eyes are likewise gray.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Nicholas's homeland. Nicholas decided to take the middle way and become a bodyguard. He has never given up on his writing dream.

Motivation: Wants to have a good time and be beloved; and regain custody of his daughter

Ideals: Optimist, Philantrophist, Fighting, Artistic. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Nicholas Asheton, Male Human Monk 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp.


Social Check DCs

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