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NPC Generator

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Advanced [show]


Anselm Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He carries with him a set of spears on his belt, each one with a amber on the hilt. With bright chestnut hair and a scraggly beard. He has several tiny amber earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Attractive, Rich, Military. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Anselm Cromwell, Male Human Barbarian 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso, and carries monstrous two handed axes. His hair, while still mostly brown, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: He was born in a small plains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Fighting, Philantrophist, Impeccable. Bonds: Job, Nature. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Windsor, Male Human Cleric 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Draconic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 800 gp.


Social Check DCs


Shane Bradford, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Architect does, and he perpetually has his sickle ready. He keeps his white hair in a pixie cut. He has several tiny topaz earrings on each ear.

Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Born in the south to a Architect, Shane learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Roofer again; and wants to open a new tavern

Ideals: Fighting, Impeccable, Persistence. Bonds: Job, Rich. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Shane Bradford, Male Human Rogue 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 9 (-1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. Smoky quartz (30 gp). Rhodochrosite (16 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with blue socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. He wears his chestnut hair down. His half smiles and green eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Locksmith, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Carpenter soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Poor. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Simon Shelby, Male Human Druid 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)9 (-1) 15 (+2)19 (+4)
Skills Deception +6, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Randal Ainsworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dark leathers with embroidery. His brown hair is unkempt and raggedy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother; and to end his boredom

Flaws: Ugly, Addict, Emotional. Bonds: Poor. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Randal Ainsworth, Male Human Paladin 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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