Don Clifford, Male Human [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of strength on his torso. His small hat is riddled with cuts and holes. He has brown eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Don was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants to meet his childhood hero; and he wants revenge against illithids
Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 40 pp. Violet garnet (600 gp). Banded agate (11 gp). Star rose quartz (40 gp). Hematite (11 gp).
Dustin Alby, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Dustin hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He then took over the family business and is one of the better Servant for hire.
Motivation: Money/treasure; and further expansion of business
Ideals: Disciplined, Joker. Bonds: Rich, Enemies, Job. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 17000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Adelard Langley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Expand his business; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Fearful. Bonds: Religious, Adventurer, Job. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
Possessions: 1100 sp.
Conrad Kelsey, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears rags and sports a simple walking cane. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel unseeing eyes seem to look past you.
Personality: Conrad wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He's also a talented Knight, but doesn't like to broadcast it.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 23000 sp. Violet garnet (200 gp). Deep blue spinel (200 gp). Chalcedony (70 gp). Coral (40 gp).
Trey Kinsley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long black hair is drawn into a two foot long braid. His ears are large.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments
History: Gifted from a young age, Trey studied abroad. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly, Disease. Occupation: Seamstress
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3200 sp. A pair of silk slippers encrusted with tiny pearls. (120 gp). Large well-done wool tapestry (200 gp).
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