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NPC Generator

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Advanced [show]


Kyle Nibley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large tan jacket. His red hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Adventurer. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Kyle Nibley, Male Human Expert 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 13 (+1)10 (+0)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Amethyst (70 gp). Fire opal (500 gp). Red spinel (70 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered nunchaku and tarnished club as well. He has a blonde handlebar mustache and slicked back blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the north. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in club use. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Enemies, Poor. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Trey Whitby, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Anthony Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean black cloak covering his clean studded leather, and sports empty pouches on his belt. He has a very tight haircut. He has a dull look in his hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Anderton, Male Human Rogue 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 4000 sp. Gold music box (2000 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Percival Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He wears a colorful flower in his red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Optimist, Logical. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Percival Cumberbatch, Male Human Warrior 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Blue star sapphire (1100 gp). Tourmaline (140 gp). Eye agate (5 gp).


Social Check DCs


Theodoric Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He has blonde hair. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Theodoric was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Optimist, Artistic. Bonds: Family, Rich. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Theodoric Fawcett, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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