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NPC Generator

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Advanced [show]


Lewis Thorpe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in earthy colors with a brown and black handkerchief worn on his left side. He wears his white hair down. His half smiles and gray eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Insomniac, Antagonistic, Addict. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Lewis Thorpe, Male Human Warrior 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 8000 sp. Rich purple corundum (600 gp). Rich purple corundum (600 gp). 1 Minor magic item.


Social Check DCs


Norman Kent, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears rags and sports a simple walking cane. He wears his chestnut hair up in a very large beehive style do. He is baby faced.

Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Norman studied abroad. After coming to the age of reason, Norman took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Professionalism, Gifted, Persistence. Flaws: Hedonist. Bonds: Poor, Debt. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Kent, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Kyle Clapham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear grey clothing when he does not wear armor. He wears his white hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich northern family. A gifted student he started as a Map Maker, but he got bored and became a Mayor. He has set out to sabotage the competition.

Motivation: Further expansion of business; and retire the richest man in the north

Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Rich, Job. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Clapham, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs


Roger Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is blonde and very short. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a dire rats raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Roger Kimberley, Male Human Barbarian 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Frederick Kendall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His red hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Locksmith business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has achieved small success as a Locksmith.

Motivation: Sabotage a competitor; and an old rival family wants him found

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Frederick Kendall, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 14000 cp. Zircon (50 gp). Malachite (7 gp).


Social Check DCs

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