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NPC Generator

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Advanced [show]


Peter Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. He has a very tight haircut. His fierce hazel eyes like to dwell on things.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Southey, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 12 (+1)18 (+4)
Skills Animal Handling +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Alex Perry, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears tattered old clothes. His auburn hair is braided into rings. His eyes are likewise amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Alex Perry, Male Human Bard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp.


Social Check DCs


Cory Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He has dyed his greying auburn hair a little too much giving a sharp auburn color. This brown eyed easterner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Logical. Flaws: Addict, Insane. Bonds: Poor. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Cory Sutton, Male Human Rogue 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4

Possessions: 300 gp. Violet garnet (600 gp). Chrysoprase (60 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Drogo Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered sickle and tarnished rapier as well. His hair is long and white with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his writing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against goblins

Ideals: Fighting, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Drogo Hallewell, Male Human Bard 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 14 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)11 (+0) 7 (-2)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Ryland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a violet coat over a brown low-cut shirt, and a top hat upon his head. His golden hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful necromancer made him what he is. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Norman took refuge in the old dungeon and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy. Bonds: Poor, Mentor, Nature. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Norman Ryland, Male Human Aristocrat 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 19 (+4)12 (+1)
Skills Intimidation +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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