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Advanced [show]


Theodoric Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his black hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and to unite with his brother

Ideals: Joker, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Winterbourne, Male Human Monk 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 600 gp. Eye agate (12 gp). Moss agate (12 gp). 1 Hourglass.


Social Check DCs


Dean Winchester, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He carries with him a set of daggers on his belt, each one with a ruby on the hilt. His auburn hair is knotted and matted. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Military, Religious. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Dean Winchester, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp. Moss agate (14 gp). Azurite (14 gp). Violet garnet (300 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He has moderate length auburn hair. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.

History: Born in the north to a Fortune-teller, Gerald learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and expand his business

Ideals: Philantrophist, Logical. Flaws: Ugly, Impulsive. Bonds: Job, Guardian. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Mitchell, Male Human Barbarian 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp.


Social Check DCs


Peter Snape, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and sports brown clothing, slightly heavier than average wear. His right hand appears badly burned and disfigured. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. This brown eyed northerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Cynical. Bonds: Military, Slave. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Peter Snape, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Breastplate. 1 Masterwork Heavy steel shield.


Social Check DCs


Ralf Deighton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. With a patchy white beard and wild white hair. He has several tiny aquamarine earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Ralf Deighton, Male Human Druid 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2300 sp. 1 Tanglefoot bags. 1 Tanglefoot bags. 3 Thunderstones.


Social Check DCs

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