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Advanced [show]


Alex Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His hair is brown and curly. His green unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Opinionated. Flaws: Disease. Bonds: Rich, Family, Nature. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Sutton, Male Human Sorcerer 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Aquamarine (200 gp). Carnelian (20 gp).


Social Check DCs


Cory Deighton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown leather gloves, a brown jacket, and tight pants. His hair is always cut to a buzz. He has a dull look in his brown eyes.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small forest village. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he has a crush on the local shepherd

Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Nature. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Cory Deighton, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. Alexandrite (800 gp). Lapis lazuli (9 gp).


Social Check DCs


Heward Yardley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Heward was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and to unite with his brother

Ideals: Persistence, Artistic. Bonds: Attractive, Family. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Heward Yardley, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. Chrysoprase (40 gp). Moss agate (11 gp).


Social Check DCs


Bertram Rutherford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He prefers to wear pastel clothing when he does not wear armor. He has no hair. He has several tiny sapphire earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up greataxe and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Bertram Rutherford, Male Human Barbarian 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 9 (-1)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


John Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, black, dusty cloak. His auburn hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a drow raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge.

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

John Hartford, Male Human Paladin 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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