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NPC Generator

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Advanced [show]


Anselm Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy black suit. He has moderate length white hair. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Hedonist, Disease, Mundane. Bonds: Attractive, Military. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Anselm Spalding, Male Human Warlock 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Guy Preston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is cut close to his head. His violet eyes peer out from beneath his small black hat.

Personality: Eccentric and domineering, Guy will drive conversation. He believes the world needs to unite to get rid of brigands once and for all.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Guy took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Preston, Male Human Wizard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 3 Holy water.


Social Check DCs


Peter Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He has no hair. His ears are large.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Wentworth, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 12 (+1)8 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Randal Kitchur, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. He wears his silver hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.

Personality: Randal is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Navigator, but he got bored and became a Knight. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Job. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Randal Kitchur, Male Human Rogue 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Gyula, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. His hair is auburn and curly. He wears a mask on his face.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of giants once and for all.

History: Sold as a small child to a necromancer, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Mentor, Adventurer. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Clerebold Gyula, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs

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