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NPC Generator

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Advanced [show]


Bertram Clare, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish silver hair is in a traditional bowl cut. He has green eyes and a tan hat with a black feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: Bertram hails from a village terrorized by drow. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To reunite with his old friends; and revenge

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Family. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Clare, Male Human Expert 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Tourmaline (90 gp). Sardonyx (80 gp). Blue star sapphire (1500 gp).


Social Check DCs


Ralf Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple blue robe with green stripes complete with hood. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: This man loves singing and to teach people singing more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ralf was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Bonds: Adventurer, Family. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Ralf Shelby, Male Human Commoner 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Roland Benson, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears skinny pants and wears a violet and green robe with the hood down. His right leg appears badly burned and disfigured. His moppish auburn hair is in a traditional bowl cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Stylist.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Roland Benson, Male Human Commoner 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)17 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Infernal, Terran, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Bertram Clifford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely green suit with black socks and a vest with buckled shoes, and a wedding ring on his right hand. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.

History: He was born in a small island village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Human people; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Addict, Racist. Bonds: In love, Nature. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Bertram Clifford, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Wymar Warwick, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. His chestnut hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels threatened by others.

Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful, Insane. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Wymar Warwick, Male Human Bard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Performance +4, Stealth +6
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp.


Social Check DCs

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