Guy Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely red suit with green socks and a vest with buckled shoes, and he perpetually has his spear ready. His white hair is unkempt and raggedy. His eyes are gray and beady.
Personality: He has always had a great fascination with Human culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.
History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and sabotage a competitor
Ideals: Fighting, Justice. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Draconic, Auran, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40000 sp. 1 Healer’s kit. 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.
Ernest Clifton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His golden hair is cut jaggedly and amateurishly. His eyes are brown.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Immigrant, Mentor. Occupation: Painter
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 62 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 90 pp. Solid gold idol (400 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Ralf Winterbourne, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a green tunic with blue highlights, and long grey pants that bunch up around his shoes. His brown hair is heavily combed to the right. His face is scarred and worn.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.
History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Body Guard.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Body Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Rolf Benson, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a yellow shirt with thin green vertical stripes and black pants, and is pretty ugly. His chestnut hair is lengthy and is close to two feet long. This green eyed northerner is not easily forgotten.
Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 17000 cp. 1 Banded mail. 1 Buckler. 1 Chain shirt.
Guy Windsor, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His hair is short and black. His green eyes are passionate and lively.
Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and he's attracted to the pc
Ideals: Athletic, Extrovert. Flaws: Selfish, Disease. Bonds: Attractive. Occupation: Server
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 10000 sp. Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.
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