Anselm Benson, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a white collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His chestnut hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.
History: The child of a Baker, who enjoyed hunting, Anselm was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 60 pp.
Justin Clifton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a violet armored body suit, with a simple brown line shooting up and back down. His black hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.
History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. He was granted martial powers by his dying brother.
Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Bookbinder
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp.
Gomory Garrick, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He tends to wear a red poncho over his likewise colored trousers and shirt. With bright auburn hair and a scraggly beard. His amber eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Roofer job and began his own company from there.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Ideals: Joker. Flaws: Impulsive. Bonds: Nature, Job, Family. Occupation: Roofer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 4000 sp. Aquamarine (1300 gp). 1 Minor magic item.
Drogo England, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a violet coat over a brown low-cut shirt, and a small hat upon his head. He has shaved his head bald. His ears are large.
Personality: He dislikes all the random violence that takes place in the west. He has all his life been fascinated with painting.
History: Drogo lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Performer, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Expand his business; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Family, Job. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp.
Gilbert Charlton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears many layers of old clothing at all times. He has a long brown beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.
History: Gilbert was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Flaws: Ugly, PTSD. Bonds: Poor, Adventurer. Occupation: Bricklayer
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
