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NPC Generator

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Advanced [show]


Gerald Perry, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with red and yellow striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his auburn hair. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family.

Flaws: Addict. Bonds: Attractive, Guardian, Family, Military. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Gerald Perry, Male Human Monk 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerald Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He very much looks the part of a Barkeep. He has a hunchback. His red hair, when down, is lengthy. His fierce violet eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal painting training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Gerald Carlisle, Male Human Ranger 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Alex Barton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with wide-brimmed hat. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Stylist job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Disease, PTSD. Bonds: Attractive, Military. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Barton, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 10 (+0)7 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Bullseye lantern. 1 Crowbar. 1 Healer’s kit.


Social Check DCs


Charles Clayden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear tan clothing when he does not wear armor. He has chestnut hair. His brown eyes peer out from beneath his Stetson tan hat.

Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Charles was born the youngest of three triplets. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Shy, Antagonistic. Bonds: Family, Adventurer. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Charles Clayden, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Wymar Home, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large brown jacket, and sports empty pouches on his belt. He has a long blonde beard with little hanging trinkets. This green eyed northerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north to a Sculptor, Wymar learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.

Motivation: To be a Servant again; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Family, Job, Rich, Has a crush. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Wymar Home, Male Human Aristocrat 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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