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NPC Generator

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Advanced [show]


Clerebold Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly, Disease. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Emsworth, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 9 (-1)14 (+2)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Terran, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp. Pink pearl (110 gp). Tourmaline (110 gp). Moss agate (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Hackney, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is dressed in a clean white cloak covering his clean studded leather. His skin is also unnaturally pale. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Immigrant, Poor. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Aldous Hackney, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. Azurite (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Peter Graeme, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Peter never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a armorer and was forced into it by his family

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Family, In love. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Peter Graeme, Male Human Wizard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 42000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a tight fitting red shirt and pants. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: John was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and wants a kiss

Ideals: Impeccable. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

John Gracey, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)8 (-1) 8 (-1)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (15 gp). Red spinel (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. He has shaved his head bald. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: Guy was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Actor soon after.

Motivation: He is wracked by social anxiety; and to be a architect again

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Rich. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Branson, Male Human Ranger 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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