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Advanced [show]


Jocelyn Spalding, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his blue robe. He carries with him a set of scythes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Map Maker profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Jocelyn has worked very hard to control his curse. He became a Sailor soon after.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Spalding, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Anthony Royal, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. His hair is chestnut and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Anthony will drive conversation. He also has developed a complete distrust of the Merchant profession.

History: Anthony was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Extrovert. Flaws: Insomniac. Bonds: Job, Rich, Military. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Anthony Royal, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Athletics -1, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Auran, Terran
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 12000 sp. Carnelian (20 gp).


Social Check DCs


Gerald Bentham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears his blonde hair up in a very large beehive style do. His thin eyebrows rest above his beady brown eyes.

Personality: He likes to make people angry or surprised. He is harsh and unforgiving.

History: Sold as a small child to a wizard, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor, Has a crush. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Gerald Bentham, Male Human Bard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Peridot (70 gp). Star rose quartz (70 gp). Azurite (5 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears professional attire. His hair is short and black. He is baby faced.

Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Lazy, Shy. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Harrington, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)11 (+0) 10 (+0)18 (+4)
Skills History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. 1 Average lock.


Social Check DCs


Manfred Clare, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a large blue jacket. His hair is brown and curly. His gray eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Armorer, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to be a armorer again

Ideals: Fighting. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Manfred Clare, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 7 (-2)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 8
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 29000 sp.


Social Check DCs

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