William Winchester, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fancy yellow suit. He has a long silver beard with little hanging trinkets. His violet eyes peer out from beneath his top yellow hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Humans.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Gifted, Logical. Flaws: Racist. Bonds: Attractive, Job, Immigrant. Occupation: Sage
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Reynard Harlan, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has golden hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Dilettante profession.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is unsatisfied with his job; and human compassion
Flaws: Mundane, Fearful, Racist. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp. 4 Holy water. 4 Thunderstones. 4 Tanglefoot bags.
Balimaar Blakeley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is smooth and relatively long. His gray eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born the only child of a wealthy merchant. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in lance use. He inherited the family business which he has now maintained for 11 years.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting, Athletic, Entrepeneur. Bonds: Job, Enemies. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Emerald (1600 gp). Alexandrite (300 gp). Jade (70 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrick Whitby, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His hair is long and blonde with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Patrick wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: His mother raised him in a mountain cabin. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by brigands. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Many brigands want him driven away; and someone believes him a fraud
Ideals: Disciplined. Bonds: Attractive, Enemies, Nature, Slave. Occupation: Priest
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.
Odo Stanley, Male Human [Permalink]
Personal [hide]
Description: A 5'8" northern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.
History: Born in the north to a Junk Dealer, Odo learned a great deal about his father's area of expertise. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: Further expansion of business; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Job, Military. Occupation: Junk Dealer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. Malachite (15 gp). Chrysoprase (40 gp). Amber (110 gp).
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