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NPC Generator

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Advanced [show]


Guy Barton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his silver hair well, parting it to the right. His amber eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He is obsessed with his god.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane. Bonds: Adventurer, Religious, Nature, Enemies. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Barton, Male Human Fighter 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Perception +2, Stealth +7
Senses Passive Perception 17
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Miles Brandon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His hair is always cut to a buzz. He has gleaming, smiling gray eyes.

Personality: He loves telling others what to do and how they should feel about things. Miles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Marshal, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother

Ideals: Opinionated. Flaws: Insane. Bonds: Family, Poor, Job. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Miles Brandon, Male Human Barbarian 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)18 (+4) 12 (+1)17 (+3)
Skills Arcana +7, Deception +6
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Abyssal, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 2000 sp. Golden yellow topaz (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Payton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dark leathers with embroidery. His blonde hair is styled in orderly dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.

History: Guy was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism. Bonds: Rich, Attractive, In love. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Guy Payton, Male Human Sorcerer 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)9 (-1) 9 (-1)14 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp. 2 Thunderstones.


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He wears a colorful flower in his chestnut hair. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Joker, Artistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Merton, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 10 pp.


Social Check DCs


Peter Gresham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a small bristly mustache and wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Peter Gresham, Male Human Commoner 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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