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Advanced [show]


Bertram Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He wears his hair in dreadlocks. His eyes are likewise gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Bertram Thorpe, Male Human Druid 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)9 (-1) 7 (-2)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Zircon (50 gp). Aquamarine (200 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs


Hunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with deerstalker hat. He wears a colorful flower in his brown hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He is unsatisfied with his job.

Bonds: Attractive, Job, Poor, Adventurer. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Hunter Marlowe, Male Human Aristocrat 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 10000 sp. Rhodochrosite (10 gp). Sardonyx (60 gp).


Social Check DCs


Adam Alston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, yellow cloak. His auburn hair is knotted and matted. His fierce violet eyes like to dwell on things.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Brewer business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Adam Alston, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp. Rock crystal (80 gp). Eye agate (12 gp). Jade (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roland Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His black hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: Roland hails from a village terrorized by gnolls. He married young, but lost his spouse to gnolls. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Disease, Depressed. Bonds: Attractive, Enemies. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Roland Wilberforce, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 11 (+0)8 (-1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 cp. 2 Tanglefoot bags. 8 Acid flasks. 1 Everburning torch.


Social Check DCs


Trey Browning, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His silver hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He feeds upon the attention of others.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Family. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Trey Browning, Male Human Rogue 10
Medium (5'8") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4

Possessions: 2000 gp. Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (700 gp). Embroidered and bejeweled glove (1000 gp). Sapphire pendant on gold chain (1000 gp).


Social Check DCs

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