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NPC Generator

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Advanced [show]


Anthony Palomarez, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He wears a deerstalker hat to hide his balding. His eyes are likewise green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.

History: Born in the north to a Stylist, Anthony learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Gifted, Entrepeneur. Flaws: PTSD. Bonds: Job, Has a crush. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Anthony Palomarez, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 8 (-1)13 (+1)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Diggory Melancon, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has wavy chestnut hair. His blue eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Gardener like his father before him.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Professionalism. Bonds: Job, Adventurer, Slave. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Melancon, Male Human Paladin 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 13 (+1)18 (+4)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Terran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 27000 sp.


Social Check DCs


Randal Stratford, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky white painted plate armor. His hair is greying and his face has many wrinkles. His brown eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Herbalist job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Flaws: Antagonistic, Addict, Greedy. Bonds: Poor, Job. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Randal Stratford, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a small hat to hide his balding. This brown eyed northerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing singing.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: To be a Mortician again; and wants to open a new tavern

Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Job, Mentor. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Gerald Hackney, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp. Citrine (40 gp). Emerald (600 gp).


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in grey turtlenecks beneath a black coat with blue slacks. His blonde hair is braided into rings. His violet eyes peer out from beneath his Stetson grey hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Selfish. Bonds: Slave, Adventurer, Job. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Trym Staurheim, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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